Wrath of U'ruk
From the bitter, windswept steppes of the Endless Waste to the storm-lashed cliffs of the Sword Coast stretches a wide, wild land of shining kingdoms and primal wilderness, Faerûn is only one continent of the world known as Toril. Other lands lie in distant corners of the world, but Faerun is the center of it all, the crossroads and crux upon which all else turns. Dozens of nations, hundreds of city states, and countless tribes, villages, and settlements dot its expanse. The continent of Faerûn is a landmass of approximately nine and a half million square miles, located mainly in the northern hemisphere of the world of Toril. Sub-arctic extremes chill its northern reaches, where ice sheets like the Great Glacier dominate the landscape in blinding white. To the south are the equatorial jungles of Chult and the tropical coasts of Halruaa. It’s bordered on the west by the Trackless Sea and on the east by the Endless Wastes and the Hordelands that separate it from Kara-Tur.
Faerûn is an open land full of kingdoms and empires, large and small, and scattered city-states and villages struggling to make their way in a landscape that can be unforgiving wilderness one mile and cosmopolitan city the next. Countless millions of humans, elves, dwarves, halflings, and other sentient beings call Faerûn home. It is a land of magic and intrigue, cruel violence and divine compassion, where gods have ascended and died, and millennia of warfare and conquests have shaped dozens of unique cultures. Frozen winds blow across the flat strip of Tundra north of the Spine of the World, coming in from across the Sea of Moving Ice and freezing everything in their paths, including the hearty barbarians and frontiersmen who call Icewind Dale home. The City of Splendors is certainly the greatest of the Sword Coast cities and perhaps the greatest cities on the face of the world. The City of Skilled Hands, the Jewel of the North—many were the accolades once heaped upon Neverwinter.
The Unapproachable East is a border region between the northeast Faerûn and east Faerûn. The boundaries are usually defined as Easting Reach (to the west), Sunrise Mountains (to the east), Wizards’ Reach (to the south) and the Icerim Mountains (to the north), right up to the Great Glacier. The region sports great adversity; from the scheming Red Wizards of Thay to the boisterous barbarians of Rashemen, it is a place rife with conflict. The region is bordered to the south by the Old Kingdoms, and to the north by the Cold Lands. To the northeast is the Hordelands.